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| Subject: Promod LIVE V2.10 EU Sat 11 Dec - 12:17:43 | |
| Promod LIVE V2.10 EU http://www.codpromod.com 2010-12-10 <promod [at] codpromod.com> #codpromod @ QuakeNet
Developers: Trivve & Ingram Manager: abhi
Sponsored by FragNet http://www.fragnet.net
In association with Vita Nova http://www.thevitanova.org #Vita-Nova @ QuakeNetCHANGESLIVE V2.10: - Game code optimizations which reduce the size of mod over 50% compared to V2.04 - Killspec mode. Commits suicide, releases current class spot and does not respawn the player before a class is selected again. Can be activated through quickmessage menu: B-4-4 or by console command openscriptmenu quickpromod killspec - Moved game timer closer to the edge of the screen for shoutcasters - Improved server integrity checks - Defaulted "promod_mode" to strat when starting a new server from main menu - Knife round. For match modes adds an extra round and ready-up mode, in public games it will be the first round of map. It can be toggled via knife keyword in promod_mode (for example match_mr10_knife) or dvar "promod_kniferound" in public games. Scorebot announces knife round via knife_round keyword - Ready-up mode is more responsive - Improved promod_mode, for use see below - Increased dropped weapon disappearing time to 3 minutes - Promod Commands and Promod Graphics menus can be accessed via openscriptmenu quickpromod controls / graphics respectively - Added tactical timeouts for lan mode. It is possible to take unlimited amount of timeouts for unlimited time - Improved strat mode - Fixed public server weapons glitch - Forced fs_game for match modes. If you don't know how to change fs_game setting, please contact your Game Server Provider - Removed red enemy dots from large map - Included with package: PunkBuster MD5Tool checks for main/iw_##.iwd files. This needs to be set up manually, see below - Added echo command, which will display text only to yourself in game message box. Usage: openscriptmenu echo text_I_want_to_display - note that underscores are replaced with spaces. Works also with colors. However stacking two openscriptmenu commands to one bind will not work - Shoutcasters can now choose who to follow using binds and even toggle players by their current class
Plus many other visual, non-gameplay related improvements. | |
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